❶ 求一篇關於大學生自主創業的英語作文
Nowadays, colleges and universities enroll an increasing number of students year after year. After four years of study, they have to meet more and more rivals in the labor market, usually many of them going home with no work at all, disappointed.
With more graates and less job vacancies, students are encouraged to start business of their own when they graate from university. They may start take up anything they are interested in, make decision on their own, and obtain the fruit of their own labor. In this way, graates will become more independent, imaginative and creative.
Yet this process should be supported by our government. The government should provide special policies for these students, and when necessary, guide them onto a correct road.
❷ 求一篇英語作文 主題是大學生如何正確的花錢和掙錢 在線等大神
學習要主動,不用別人督促。
「兵可千日而不用,不可一日而不備」,說的就是養兵千日,用兵一時的道理。她演講時從來不用講稿,卻能出口成章,語驚四座。
坐不重席,坐不用雙層席子,比喻生活節儉。
❸ 求教英語作文。1 .淘寶購物的利與弊 2. 大學生自主學習的利與弊 兩篇
這個是按高中作文回答的,而且是純議論文……
首先總分總三段,兩篇都是
淘寶 一:先點出淘寶購物的現象(Nowadays more ang more people shop online),然後說自己認為事物是有兩面性的 (a coin has two sides)
二:寫利有什麼,比如:價格便宜、方便、節約時間等等,再寫弊,比如物品的質量參差不 齊、快遞時物品損壞、要求換貨物時很麻煩(中間用點連詞,one of the most important reasons、on one hand……on the other hand)
三:最後寫事物都有兩面性 人各有喜好,按自己喜歡的方式做
自主學習 一:同樣先點題,也是兩面性
二:利,比如:學生有更多的時間自己安排、可以自主選擇在薄弱的科目上花更多的努力、更容易勞逸結合、具有靈活性、培養學生自主學習的能力 弊 比如:有些學生不夠自覺,浪費時間玩、不上課時不容易找到老師、學生之間的差距會被拉得很大
三:寫可以提倡自主學習,但要加以一定的手段進行輔助,比如老師偶爾突擊檢查等等(也就是解決弊)
這是大綱,加上點連詞就可以了
❹ 求篇英語作文那!大學生與網路
自己寫了一篇,看看合不合意吧。
The Internet has been a widespread tool in campus and brought significant changes to university students, both beneficial and harmful. This also raised the debate on whether the Internet does more good than harm or vice versa.
On the one hand, the teaching and learning process has become much more efficient thanks to the Internet. Lectures can put up the preview material, homework and notices on the internet so that their students can easily get the updated news easily and clearly. On-line libraries and databases are also useful resources for students』 work, especially in thesis preparation. Furthermore, email and on-line chatting tools make it available for students to communicate and share their ideas.
On the other hand, the Internet has some side effects when it benefits college students. The main concern is that a considerable amount of students are addicted to the on-line games and distracted from their study. Besides, students take less exercise than before as they can almost get everything sitting in front of the computers, which might have negative effects on their health.
Generally speaking, it is undeniable that the Internet is an advanced technology which improves the teaching and learning in campus. However, students should also be well disciplined and guided to guarantee that they are aware of and kept away from those side effects.
❺ 大學生消費的英語作文
I think it is necessary for a university student to have a correct idea of consumption.
First,consumption according to our own needs, but also to suit our needs.
Second,consumption should be independent, not to repeat word for word what others say, do not follow the crowd, what head.
Third,consumption should be coordinated, not only heavy material consumption and ignore the spiritual consumption.
Fourth,consumer spending should be with their income to adapt and moderate consumption.
At last ,we need to avoid the blindness and rational consumption.
If we do that, we will have a correct view of consumption.
❻ 關於大學生沉溺於網路游戲的英語作文
According to a recent survey, the number of Chinese Netizens has reached to 110 million by the end of 2006, among which college students have occupied 35.1%. And there has been a dramatic increase in the average number hours that college students spend on the computer every week. According to another survey, in 1990s, students spend an average of only two hours a week, while the number increases to 20hours by the year of 2005. It』 investigated that most of them take full advantages of computers only to play online games. But what has caused such matter?
In the first place, it』s the features of the computer games that attract their attention and satisfy their psychological need. Many college students claim that they can find the values of their lives in the suppositional world although such kind of value is suppositional. As they could be the leader in a game, they would have a sense of superiority and achievement. For instance, they could be admired by other players and they could even be pursued by handsome boys or pretty girls and then they might marry each other in the suppositional world. Besides, leveling up is the primary contents in most online games which is the cardinal cause of their addiction to the games. Most of the college students lack of self-controlling, thus each time when they level up, they always can』t resist the temptation of higher levels so that they often decide to resume playing in order to parade their accomplishments to other players. Moreover, the properties and the experience in a game can be transferred by paying cash, from which many college students want to get numerous profits.
Secondly, excellent environment of the campus creates many chances for them to be in touch with computer games. As we all know, in universities, if we want to idle way, there are plenty of chances for us to do so. There is a definite link between the life in secondary middle schools and the life in universities. In secondary middle schools, teachers often supervise students and thus the students have formed a sense of dependence. While in the universities, the assistant teachers can』t supervise the students for most of the time. Lacking of concerning, more and more college students might fail to spend the transition frequently so that they would feel empty and idle away their time day by day. Indifference creates a need for them to occupy their spare time by playing computer games. Once they see others enjoying the games thoroughly , it』s likely that they couldn』t resist the temptation. Many college students want to avoid the realities and severe competition by involving themselves in the game world which may be the best way for them.
Thirdly, most game players are idealists and they want to realize what can』t be realized in real world in order to satisfy their psychological need. The players are very good at daydreaming. The distillation of a computer game is the suppositional society which is emulational to the real word. Such suppositional society lays emphasize on the interaction, emulation and competition, through which most players can show their potential abilities that can』t be realized in real world. Moreover, consistent updating of the computer games is some what relevant to their psychology on quest for new things and their curiosity. Besides, the unrestricted communication atmosphere some what caters to their desire for communication and understanding in the progress of growing.
Last but not the least, ecation for all-around development haven』t been applied to most of the universities. Many universities are still paying more attention on IQ ecation rather than moral ecation. It is true that academic studies are important, however, one』s comprehensive abilities are also indispensable in their long-term development. Some top students parade their superiority to the inferior ones so that the later ones will have a sense of inferiority. They want to vent their emotion in suppositional world and get released both mentally and physically. The inferior they are, the deeper they will get involved in computer games.
Taking into account of all these factors, we may reach the conclusion that there are two main reasons for the college students to get addicted to the computer games, which include both internal and external factors. Such matter has been a social concern and we should appeal for the society to show more concerning on college students who are regarded as the backbones of the country. And I think there are many things for us to do to improve the style of administration on ecation, only by this can such matter be reced.
❼ 關於大學生如何看待網購的英語作文
小編導語:初中關於網購的看法的英語作文是小編為你准備的初中關於網購的看法的英語作文。網上購物在現代社會已經越來越流行了。以下就是小編為你准備的初中關於網購的看法的英語作文,供你學習參考。
With the development of e-commerce, shopping online becomes a new way of shopping which is getting more and more popular. Many citizens are likely to shop through internet nowadays.
Generally speaking, shopping online offers lots of advantages with its convenience the most prominent. There are many commodities on the internet where you can search whatever you want. Besides, you just click the mouse can you get all information you want, so that you don』t have to go to the shop personally. In addtition, the commodities on the Internet is usually cheaper than the stores which can save much
❽ 寫一篇關於大學生在校開網店的英語作文,120到200之間,很急。。。謝謝
Recently, it is frequently reported that a student can earn 60,000 a month by running an online shop. His business idea has inspired many students to set up their own online shops. Some people hold that doing that, students can gain not only some money to rece financial burden for their family but also the precious experience of setting up a business. Most important of all, the competition in the job market is very fierce currently. If students cannot find a satisfactory job after graation, an online shop can help them earn their living. While others hold that the ty of a student is to study. Running an online shop will definitely distract students from their primary tasks. It equals to putting the cart before the horse. From my perspective, I am in favor of the former opinion. I agree that in college acquiring knowledge is of critical importance. However, acquiring practical skills and the ability to survive is even more important. In a word, as long as a student can balance the two sides well, running a business in the school years should not be discouraged.
最近,經常有報道說一個學生可以在網上購物,每月賺60000。他的商業理念啟發了許多學生建立自己的網上商店。有些人認為這樣做,學生不僅可以獲得一些錢,以減輕他們的家庭經濟負擔,而且也有建立業務的寶貴經驗。最重要的是,在就業市場的競爭是非常激烈的,目前。如果學生畢業後找不到滿意的工作,一家網上商店可以幫助他們謀生。而其他人認為,學生的責任是學習。運行一個在線商店一定會使學生從他們的主要任務中分散注意力。從我的角度看,我贊成前一種觀點。我同意在大學獲取知識是至關重要的。然而,獲得實用技能和生存能力更為重要。一句話,只要一個學生能平衡雙方的好,在學校里經營一個企業不應該氣餒。
❾ 關於大學生網購現象嚴重英語作文
呵呵了...這個估計沒人能回答。